In the third installment of the Photoshop CS5 Extended One-on-One series, author Deke McClelland shows how to build, light, and render realistic 3D scenes in Photoshop CS5 Extended. Providing a systematic approach to scene building, the course explains how to produce reflections and refractions, balance the interplay of light and shadow, and frame scenes with 3D cameras.Exercise files accompany the course.
Topics Included:
Building complex 3D objects from simple shapes
Maintaining control over objects in a scene
Extruding and positioning glass
Illuminating a scene with precisely positioned lights
Modifying light attributes such as Attenuation and Falloff
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