Oct 28

LYNDA.COM GAME PROP CREATION IN MAYA-JWARE

Description:
Explore the world of modeling and texturing 3D game props and assets in Autodesk Maya. Author Adam Crespi provides strong technical modeling techniques, from blocking basic forms and leveraging simple parts and reusable textures, to simulating real-world detail like dirt, wear, and grain with UV maps and ambient occlusion. The course includes workflow and integration considerations such as planning UV space for projection, and also steps into Mudbox and Unity for further refinement.

Topics include:


  • Choosing a code editor
  • Coding a basic page
  • Adding headings
  • Formatting paragraphs
  • Creating lists
  • Inserting images
  • Linking to internal and external pages
  • Linking to downloadable content
  • Building tables with headers and captions
  • Creating inline CSS styles
  • Changing the color and font of your text
Release name: LYNDA.COM.GAME.PROP.CREATION.IN.MAYA-JWARE
Size: 1.1 GB
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